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Storyboard pro on ipad11/24/2023 It was a lot of development and stuff like that. It was only for about a year and a half, nearly two years. This is about '96, '97, something like that. Eventually, I was working for Stan Lee, on Stan Lee's "Excelsior!" line. Through that, I had the visual storytelling thing going on with the comics, I ended up doing stuff for Judge Dredd, and then I branched out into more mainstream comics after that.Īt the same time, I was making my own short films at art school, which involved me to having to storyboard it. Rather than get a job behind the bar or waiting tables or something, I drew comics for this comic that you wouldn't show your mum. We both started off on that, and I used that as my student job when I was at Glasgow School of Art. Rene: Like "All-Star Superman," and "The New X-Men," and that kind of stuff. He just had a huge exhibition of his work in Glasgow, which I arrived two days after it finished. Rene: He's Grant Morris's frequent partner-in-crime. He's stayed in comics, he's done really very well. That's not his real name, but we'll go with that. I worked in Marvel and DC, "2000 AD," "Judge Dredd." I actually started off in a dirty Glasgow humor comic called, "Electric Soup," alongside the artist known as Frank Quitely. Rene: How did you become a storyboard artist? Rob: I didn't have to give the money back, so that was OK. I've done that, that's fantastic." Then, the new version of the script came out, and my sequence was completely gone. I worked on it really, really hard in my spare time, like evenings and weekends and stuff that. It's nice to see it when you go, "Oh, wow." Then a lot of times, there's one job that I had recently that I was doing as this side gig. Rob: The storyboards that I did were basically for the opening and for the ending. Other times, it looks like, "Well, yeah, OK, I can, you know, I can see why they changed it." Pacific Rim was heavily, heavily storyboarded. Sometimes, they look exactly like I drew it. Rene: If somebody sees a visually-impressive scene in IT, or Pacific Rim, or Star Trek - Discovery, chances are there is an illustration that you have made before that ever got shot. Basically, it also helps with working out the budget for things, how many visual effects, shots you're going to have, things like that. It's usually visual effects, complicated stunt sequences, anything that the other departments would benefit from knowing what they would have to do ahead of time, basically, so that they can do what the director has got planned. A lot like I have done this, I have storyboarded this stuff but, technically, you wouldn't have to storyboard dialogue scenes with actors or anything. Typically, it will be the more complicated scenes. Rob: Basically, it's the cheapest way of making the film for the first pass. When you say you do storyboard, is that sort of when we see the behind-the-scenes footage on DVDs, or Blu-rays, or iTunes Extra? It almost looks like the comic book that gets made before the director films the scenes? Most recently, I've been working for just under a year-and-a-half on the new "Star Trek - Discovery TV" series. That's always really confusing when people will say, "What are you working on?" I say, "I'm working on IT." "On what?" and you're going to the. "Pacific Rim,"" Four Brothers," "Victor Frankenstein," "Hairspray,"" IT," the recent summer blockbuster, highest earning horror movie of all time. I've worked films like.There's a long, long, long list. I've done movies you've all heard of and TV stuff you all have heard of. Rob: I am a storyboard and concept artist working in film and TV. Maybe if you can tell us what you actually do for a living, that would be cool. Before we get into that, I'm curious a little bit about your background. Rene: I met you at a developers' meet and greet where people were showing off how they used.Not developers, maybe, what's the right word, professionals meet and greet where people were showing off how they used iPad Pro.
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